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	<title type="html"><![CDATA[Atomic Monks, LLC — Pathfinding in JavaScript]]></title>
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	<updated>2008-11-15T01:44:35Z</updated>
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			<title type="html"><![CDATA[Pathfinding in JavaScript]]></title>
			<link rel="alternate" href="http://forums.atomicmonks.com/post/6554/#p6554"/>
			<content type="html"><![CDATA[<p>A few months ago I was testing out several methods of finding the most efficient path between two points on a grid...pathfinding. This was for combat mode in the Muties game, and it was much faster to fiddle with it all in JavaScript instead of PHP (where the final version now resides).</p><p>For the curious, <a href="http://www.atomicmonks.com/path.html">here is the test page</a> that I was using to test it. Everything needed is on that page (scripts included). If you have any specific questions about what you find there, post a comment and I&#039;ll do my best to answer.</p><p>Oh, obviously you&#039;ll need to have JavaScript enabled. The page was tested in Firefox, IE7, and Chrome.</p><p>Right-click to set the green point, and shift+right-click to set the red point.</p>]]></content>
			<author>
				<name><![CDATA[Brother Erryn]]></name>
				<uri>http://forums.atomicmonks.com/user/2/</uri>
			</author>
			<updated>2008-11-15T01:44:35Z</updated>
			<id>http://forums.atomicmonks.com/post/6554/#p6554</id>
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