Topic: Mutate (good times come one!)
Idea for the mutation gain thingy!
An man-or woman -in a robe approaches you. He could be a monk, but there is something strange about him. Two eyes glow from under the hood. No-one else seems to notice but you. He puts a gnarled finger into his robe, and pulls out three strange pieces of junk. You feel compelled to take one.
-Take the rusty mechanical eye - cyborg path, increases accuracy and attack, decreases charisma
-Take the phial of strange liquid - mutant path, increases strength and defense, decreases mind
-Take the worm - mental path, increases mind + plus allows psi powers
You black out after choosing. When you wake up, the man is gone. But you feel different.