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Topic: Kicking a Monk while he's down...

I just found out today that the free service (Assembla) I've been using for source code control and bugs/ticket tracking is changing, and forcing me to either pay a monthly fee or make everything (including all the code) public. For me, neither is an acceptable option. Assembla certainly has the right to make money for their service, but I'd rather set up something myself than pay for it.

What this means for you guys is that the bug reporting system will probably be broken until I can get a working computer again and set something up on my own server. I won't be able to change the "Report Bug" button in the game until then either, so that's just going to be broken for a bit. Please post bugs in the forums if the normal button doesn't work, and I'll let everyone know when we have a new system set up.

Are you playing?
http://www.atomicmonks.com/sig.php?a=av&pname=Brother%20Erryn

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Re: Kicking a Monk while he's down...

Do you have a copy of more recent bugs that I submitted?  (All dealing in some way with combat and the "ghost" characters)

I think I've experienced this deja vu before...
http://www.atomicmonks.com/sig.php?a=av&pname=Todd%20Lope  http://www.atomicmonks.com/sig.php?a=av&pname=sambrookjm http://www.atomicmonks.com/sig.php?a=av&pname=Lisa%20Bailey

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Re: Kicking a Monk while he's down...

I saved those into a text file that I'll copy to my machine once it's ready. So no, I didn't lose any. smile

The bugs will be the first thing done when I can get back to everything.

Are you playing?
http://www.atomicmonks.com/sig.php?a=av&pname=Brother%20Erryn