General
  1. Don't be an ass. If you behave like an ass, you will be treated as one and kicked. The method of kicking (steel-toed boot, probation, mechanized hydraulic level, banishment, etc.) will be completely at the discretion of Atomic Monks and its staff. You have no right to any particular number of warnings, nor any rights (implied or otherwise) to anything resembling a fair trial, adjudication, or any other nicety that we don't want to deal with. Punishment will be whatever the staff that has to deal with you feels like doing. You might lose items, classes, mutations, any and all stats, moolah, your entire account, or whatever else tickles us at the time as retribution.
  2. Watch your language. There's a fine line between "colorful metaphor" and cursing. We don't like cursing, especially considering that minors are around. This goes double for your account name, and racial slurs. Triple points for both. If you set up an account with an inappropriate name, you may be renamed to something like Bob209384 or have your account cancelled. Really, this is covered under "Don't be an ass."
  3. All graphics and text found in the MFoN game and the Atomic Monks website are the sole property of Atomic Monks and may not be copied, stolen, linked to, folded, spindled, or mutilated without the legal consent of Atomic Monks.
  4. You have no legal ownership of your Atomic Monks of MFoN account. If it's lost in a meteor strike, you won't get anything from us. Not even sympathy. We'll be too busy trying to survive the damn meteor. If it's lost in any other way, same deal.
  5. You agree to behave like a civilized human being, especially in the forums. Or at least a civilized mutant. Treat others politely. Also see #1.
  6. Cheaters are the scum of the post-apocalyptic Earth. We're always adding new things to the game, and it's a pretty complex batch of code. There are bound to be some strange behaviors in the game that some mutant scum will try to take advantage of. As a player, you are expected to let us know if you find an issue so we can fix it...not keep it a secret so that you can exploit it. The Monks do regular data analysis on each day's activity, so we'll find pretty much everything eventually. Again, refer to #1.
  7. The game is ours. We will occasionally collect ideas for monsters, items, mutations, encounters, etc. from you and other players. Any such ideas, particularly as implemented in the game, are the sole property of Atomic Monks. If you're not comfortable with this, don't submit any ideas here. The same is true for new graphics for the game.
  8. We're not responsible. If your computer explodes while playing our game, it's not our fault. If you go out and drink three barrels of radioactive waste and end up in the hospital, even if you got the idea here, it's not our fault. If you have a bad day, it's not our fault. If a meteor hits you, it's not our fault. If you have a problem, we'll do our best to help, but this is all "play at your own risk" like any other software. We can't really imagine any case where this could become an issue, but we'll absolve ourselves anyway. Just in case.
  9. Have fun. Play as intended and enjoy yourself. This is supposed to be fun. Hilarity will ensue.

Privacy
  1. Nobody gets your data. That means nobody. In no way, shape, or form. Not as "aggregate demographic data", and not in any other way. Your information is for here only. We will never give or sell your name, physical location, email address, number of limbs, nationality, or anything else to any third party. Period.